Static refers to something that is fixed or unchanging. In computer programming, it usually refers to a type of variable or method that is not dependent on specific instances of a class, but can be used universally throughout the program. Static variables are often used to store constant values that are used frequently, while static methods can perform actions that do not require access to the instance data of a class. Static can also refer to a type of electricity, which is the buildup of an electric charge on an object that is not flowing or moving. Static electricity can be generated by friction or contact between two surfaces, and can cause sparks, shocks, and other phenomena.
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