obj
is a generic term commonly used in object-oriented programming (OOP) to represent an object. An object is a fundamental concept in OOP, representing a self-contained entity that encapsulates both data (attributes) and behavior (methods).
In essence, obj
is often used as a placeholder variable name when demonstrating or explaining code snippets that involve interacting with or manipulating an object. The specific properties and behaviors of obj
would depend entirely on the class from which it was instantiated. For example, if obj
is an instance of a Car
class, it might have attributes like color
and speed
, and methods like accelerate()
and brake()
. Therefore, "obj" refers to a specific instance of a class . It's a common way to illustrate examples in programming tutorials and documentation.
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